feat: initial gosleep-timer implementation

Go TUI sleep timer with modular architecture.
- Config: YAML-based, profile inheritance, auto WM detection
- Engine: timer, executor, stage pipeline (pre→timer→post)
- Modules: workspace (niri/hyprland/kde), media, lock, kill,
  notify, sound, brightness, mute, custom, script
- TUI: bubbletea app with profiles, module toggles, progress bar
- CLI: run, list-profiles, export, import, history, stats
- History: JSONL log with statistics
- QR: config export as ASCII QR
This commit is contained in:
2026-07-03 01:43:22 +02:00
commit 8501fd074c
34 changed files with 3401 additions and 0 deletions
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package script
import (
"fmt"
"github.com/forust/gosleep-timer/config"
"github.com/forust/gosleep-timer/modules"
)
type ScriptModule struct{}
func (m *ScriptModule) Name() string {
return "script"
}
func (m *ScriptModule) Enabled(cfg *config.Modules) bool {
return cfg.Script != nil && cfg.Script.Enabled && cfg.Script.Path != ""
}
func (m *ScriptModule) BuildCmds(ctx *modules.ModuleContext, stage modules.Stage) []string {
scriptPath := ctx.Config.Script.Path
switch stage {
case modules.StagePre:
return []string{fmt.Sprintf("%s pre %s %s", scriptPath, ctx.Profile, ctx.Duration)}
case modules.StagePost:
return []string{fmt.Sprintf("%s post %s %s", scriptPath, ctx.Profile, ctx.Duration)}
}
return nil
}
func (m *ScriptModule) Validate() error {
// Validation happens after config is loaded, so we check at registration time
// that the module itself is valid, but path is per-profile.
// Return nil here; path validation happens at runtime in BuildCmds.
return nil
}
func init() {
modules.Register(&ScriptModule{})
}